AI Insights · Timothy · January 2025
Top 5 Low Poly Games on Android in Australia Q4 2024
Explore the performance trends of the top low poly games on Android in Australia during Q4 2024, with insights into downloads, revenue, and active users.
In the fourth quarter of 2024, the low poly games category on the Android platform in Australia saw varying performance trends across the top five applications. Here's a closer look at how these games fared in terms of downloads, revenue, and active users.
Roblox experienced fluctuations in its metrics. Weekly revenue started at approximately $223K and saw a dip through October and November, reaching around $102K by early December. However, it rebounded to about $227K in the final week of the year. Downloads showed a gradual increase, peaking at 14.7K in early December, while active users grew from 425K to over 500K by mid-December, before slightly decreasing to 483K at year's end.
Idle Lumber Empire: Tycoon Inc saw a decline in weekly downloads from 1.5K to a low of 623 in early December but ended the year strong with 1.9K downloads. Revenue fluctuated but remained relatively stable, closing the quarter around $5.7K. Active users decreased initially but rose steadily from 2.4K to 4.6K by the end of December.
Old School RuneScape maintained consistent revenue throughout the quarter, starting at $5.5K and ending at $4.2K. Downloads remained steady, with a slight decline towards the end of the quarter, closing at approximately 305. Active users hovered around 1.9K, showing minor fluctuations but generally maintaining stability.
The performance of ATLAS:EARTH - Paid Fun was characterized by a peak in revenue of $5.2K in late October, with a slight decrease to $4.4K by the end of December. Download numbers started at 1.4K, peaking at 2.1K in late October, and ended at approximately 1.8K. Active users saw an increase from 2.3K to a peak of 3K, before settling at 2.7K.
Lastly, Egg, Inc. experienced a decline in weekly downloads, from 968 at the start of the quarter to 490 by the end. Revenue saw a downward trend from $4.5K to around $2.6K. Active users decreased from 5.8K to 3.3K throughout the quarter, indicating a reduction in engagement.
These insights are powered by Sensor Tower, providing a detailed look into the performance of low poly games on the Android platform in Australia. For more in-depth analysis, visit Sensor Tower's platform.